Joe Pluta - WDSC Basics, Volume 6
Welcome to the sixth and final tutorial in the introductory series "WDSC Basics." You've set up your environment and edited source. You've even compiled it. Finally, it's time to get to the real work: debugging. And while the debugger is an entire topic unto itself, in this last installment, I'm going to let you in on one of the great technological advancements in i5/OS: Service Entry Points, or SEPs. An SEP is simply the fastest and easiest way to debug a program anywhere on the machine, whether it's interactive or batch, in a trigger or in a stored procedure. It's the closest thing to magic that I've seen in a long time, and this tutorial shows you how to take advantage of it.
Joe Pluta - WDSC Basics, Volume 5
Up until this point, you\'ve configured your workbench, connected to the host, opened source, and set up your environment. Now, we\'re getting near the end of the basics, and it\'s time to actually start doing the things that we do as programmers. In this fifth installment, you\'ll learn how to compile a program and how to check for errors. You\'ll see how the compile process affects your environment and how you can check your results.
Joe Pluta - WDSC Basics, Volume 4
In previous tutorials, I showed you how to configure your workbench and connect to your host and, most recently, how to open a source member for editing. Programming is more than just editing source, though. In this fourth tutorial, I\'ll show you how to manage your environment, including creating a library and copying a source file, all from within WDSC. I\'ll even show off the versatility of WDSC by giving you a couple of alternate ways to do the same things.
Joe Pluta - WDSC Basics, Volume 3
The first tutorial showed you how to configure your workbench, the second how to connect to your System i host. This third tutorial will then leap you directly into your source code so that in just three quick steps, you will be editing your programs in WDSC! You\'ll learn how to use one of the System i programmer\'s favorite tools: the Open Member dialog, which you can use to open any source member on the System i by just typing in the library, source file, and member names. You\'ll also learn how to access this powerful feature with a simple key press.
Joe Pluta - WDSC Basics, Volume 2
The first tutorial in this series showed you how to configure your workbench to provide the best System i editing environment. However, before you can actually do any work, you'll need to connect to your System i host. The connection process has a few quirks (such as "what is a profile?"), and this session will walk you through them. By the end of the tutorial, you'll have set up a connection and used the built-in verification features of WDSC to be sure your WDSC installation is as productive as possible.
Joe Pluta - WDSC Basics, Volume 1
WDSC isn't just a replacement to SEU; it charts a new path for development based on IBM's open-source Eclipse IDE. More than just an editor, WDSC is also a design studio, a compiler, an integration aid, and a test platform. It supports not only standard languages such as RPG and COBOL, but also Java, HTML, JavaServer Pages, and Cascading Style Sheets. The sheer scope of features available in WDSC makes learning it overwhelming for many programmers.