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Debugging RPG III and RPG IV

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  • Debugging RPG III and RPG IV

    ** This thread discusses the article: Debugging RPG III and RPG IV **
    ** This thread discusses the Content article: Debugging RPG III and RPG IV0

  • #2
    Debugging RPG III and RPG IV

    ** This thread discusses the article: Debugging RPG III and RPG IV **
    Thanks for the revelation on "step into." I always figured it was a way to get into a program that was executing in batch, but I never got it to work. Now it's easier to just use STRDBG for everything. One question that's always nagged me: do you know how to easily display groups of variables above index 500 without manually typing in each Eval? It would be great if we could enter something like Eval ARRAY(600-650) or some such.

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    • #3
      Debugging RPG III and RPG IV

      ** This thread discusses the article: Debugging RPG III and RPG IV **
      The "legacy" debugger (STRISDB) does indeed have different function keys. But when you use STRDBG OPMSRC(*YES) and step into an OPM program, it doesn't use that other debugger, it uses the "ILE" debugger, and the function keys are the same as for debugging ILE programs.

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      • #4
        Debugging RPG III and RPG IV

        ** This thread discusses the article: Debugging RPG III and RPG IV **
        You almost had it right. You use .. instead of - EVAL ARRAY(600..650)

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        • #5
          Debugging RPG III and RPG IV

          ** This thread discusses the article: Debugging RPG III and RPG IV **
          I think it must have been a typo during editing. I tend to cut/past those examples from the on-line help text but Word or some other process could have "auto corrected" it to something else. Thanks for the clarification.

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