Last month, we looked at ILE RPG Prototyping Primer Keywords. In this second act, I want to look at two things.
First, let’s finish up with the keywords that we can apply to the prototype subfields. This will primarily be the CONST keyword.
And second, I want to take a closer look at the various cases involving the lengths of those subfields and how the relationship between the different lengths can affect the data being passed.
By David Shirey
Editor's Note: This article is excerpted from chapter 16 of 21st Century RPG: /Free, ILE, and MVC, by David Shirey.