Get to know ILE RPG’s prototype structure—essential knowledge for anyone getting used to ILE’s modular approach
by David Shirey
Editor's Note: This article is excerpted from chapter 15 of 21st Century RPG: /Free, ILE, and MVC, by David Shirey.
Prototyping is a term that describes how modules are accessed within the ILE environment. The word prototype also refers to a particular D-spec structure that is required to support this call or access.