If you've been putting off learning Java, you have no excuse anymore!
Written by Joe Pluta
Java for RPG Programmers has been popular for over a decade. This unique book manages to bridge the gap between the procedural nature of RPG and the sometimes mysterious world of Java and object-oriented programming (OOP). This Third Edition is a worthy entry in the book's history.
The problem for RPG programmers is that most Java books don't differentiate between application programming and system programming. Java has a dual nature: Java experts use the advanced features of the language to build system-level routines, and application programmers use those routines to build applications. Most RPG programmers need the latter explained in familiar terms.